One of my few contributions to Ender's game, what I consider to be a fantastic adaptation of one of my favorite books of all time. This was done during two weeks of rapid pitch development at Digital Domain. I wanted to design something that looked like a flying gun, something hard and metallic and angular to contrast with the very organic Formic fighters that James Clyne was developing in parallel. I also wanted it to clearly not be an atmospheric craft, so there are visible attitude jets and no aerodynamic surfaces. I loved working with Ben Proctor and director Gavin Hood on this, but unfortunately by the time the show was greenlit, I was already on another project.