Zathura (2004) - Robot Design.

One of my first (and still most fun) art department experiences in the movie biz, Zathura is still to my mind a truly underrated movie, full of heart, humor and thrills. The Robot, artfully realized by Stan Winston Studios as a practical costume with digitally replaced arms and legs, was initially conceived by storyboard artist Eric Ramsey, a dear friend I've had the pleasure of working on five movies with. My job was to translate the expressive design in his storyboards into something functional, without losing its tin-toy charm. I think we were all really proud of the result.

The final robot design.

The final robot design.

Concept and detail sketches.

Concept and detail sketches.

An earlier concept that was rightly judged too Japanese robo.

An earlier concept that was rightly judged too Japanese robo.

Transformation sketch showing how the earlier concept could expand mechanically from a small wind-up toy to the menacing final robot.

Transformation sketch showing how the earlier concept could expand mechanically from a small wind-up toy to the menacing final robot.

The cute tin-toy version that initially appears when the robot card is drawn.

The cute tin-toy version that initially appears when the robot card is drawn.

Detail marker sketch for the feet, which were built practically.

Detail marker sketch for the feet, which were built practically.

Early detail sketch of the rocket boosters.

Early detail sketch of the rocket boosters.